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Counter-Strike 2 - Lublin (2025, Thesis Project)

Level created as part of my bachelor's thesis called "Oddolna twórczość modderów jako przejaw współczesnej kultury uczestnictwa na przykładzie projektów poziomów gier do gry Counter-Strike 2."/"Modding activity as an expression of contemporary participatory culture, exemplified by level design for Counter-Strike 2."
In this project I was responsible for level design and level art from start to finish.

Cinematic trailer I made for thesis presentation

Flyby comparison between blockout and final look

Evolution of the layout

Evolution of the layout

Final overview

Final overview